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A Guide to Buttons: A History of Interfaces from the First Computers to Virtual Reality: In Search of a Universal Design System

29.99 €
In stock
A Guide to Buttons: A History of Interfaces from the First Computers to Virtual Reality: In Search of a Universal Design System
29.99 €
In basket
This book is a comprehensive guide to creating computer interfaces. Unlike typical rulebooks and standards, it is structured as a historical narrative and reveals the cause-and-effect relationships underlying modern interface designs. This helps readers gain a deeper understanding of interface principles, rather than simply memorizing ready-made templates. The book is divided into three parts. The first focuses on desktop interfaces—from the Xerox Alto and Apple Lisa to modern macOS and Windows. The second covers mobile devices—from the Apple Newton to the iPhone and Android. The third examines the future of interfaces: working in virtual and augmented reality, using Meta¹ Quest and Apple Vision as examples.

The publication includes hundreds of illustrations, diagrams, and screenshots, as well as examples from 180 popular apps. Its coherent presentation makes the book useful for both novice designers and professionals.
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