Basics of Video Game Music Creation: A Beginner's Guide to Composing
19.99 €
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Here is a practical guide to creating unique video game music.
Video game music is a complex composition that immerses people in the game, sets the pace, and promotes interactivity. Creators of video game music must master many specialized skills that are not taught in a conservatory. The author of this guide, Winifred Phillips, is an award-winning video game composer. She will help aspiring creators acquire the necessary practical skills, understand the function of music in games, and even find a job in the field.
Phillips covers the main topics in detail:
- musicality and the composing experience;
- immersive effects, music and game genres;
- workflow and interaction with the development team;
- linear music, interactive music and audio technologies;
- running a business and finding a job.
The book is suitable for all composers who want to realize their creative potential in a dynamic and growing industry, express their musical individuality and create great music within the constraints of a new environment.
Video game music is a complex composition that immerses people in the game, sets the pace, and promotes interactivity. Creators of video game music must master many specialized skills that are not taught in a conservatory. The author of this guide, Winifred Phillips, is an award-winning video game composer. She will help aspiring creators acquire the necessary practical skills, understand the function of music in games, and even find a job in the field.
Phillips covers the main topics in detail:
- musicality and the composing experience;
- immersive effects, music and game genres;
- workflow and interaction with the development team;
- linear music, interactive music and audio technologies;
- running a business and finding a job.
The book is suitable for all composers who want to realize their creative potential in a dynamic and growing industry, express their musical individuality and create great music within the constraints of a new environment.
See also:
- All books by the publisher
- All books by the author
- All books in the series The world's best-selling computer book. Game Design
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