Jack of Shadows: A Night in Lonely October
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"Jack of Shadows"
Jack stalks the shadows, seeking vengeance on those who stood in his way.
All those who humiliated him and took one of his lives. All those who serve the Lord of Bats, the Colonel Who Never Died, Borshin and Kuazer—the champions of the Hell Games and the captors of the captivating Ivin. Jack will hunt them all down, one by one. And, growing stronger with each victory, he will see his vengeance through to the end. And then, he will settle accounts with all those who stood against him. He will unite the Dark Side and bring peace to the Shadowlands.
But to accomplish all this, Jack of Shadows must find Kolvinia—the Great Key That Was Lost…
"A Night in Lonely October"
Victorian England. Every midnight, the faithful dog Snuff accompanies a mysterious knife-wielding gentleman named Jack. Together, they gather terrifying ingredients for an otherworldly ritual scheduled to take place shortly after the Moon's death. But Snuff and his master are not the only participants in this magical game. Players—human and otherwise—are already gathering throughout the city, carrying their ancient artifacts and familiar companions.
It is the loyal Snuff who must determine the rules of the Game and keep an eye on each Player—the Witch, the Mad Monk, the vengeful Vicar, the Count who sleeps during the day, the Doctor and his Monster. He must also keep the Beasts at bay, monitor the Moon's progress... and always stay ahead of the Great Detective, who clearly knows more than he's letting on.
The original novel, "A Night in Lonely October," is a dark, glittering gem at the intersection of horror, humor, mysticism, and fantasy. The book has its own tradition: fans read it every October, one chapter a day—and even Neil Gaiman was inspired by it when writing his story "It's Just the End of the World Again."
Jack stalks the shadows, seeking vengeance on those who stood in his way.
All those who humiliated him and took one of his lives. All those who serve the Lord of Bats, the Colonel Who Never Died, Borshin and Kuazer—the champions of the Hell Games and the captors of the captivating Ivin. Jack will hunt them all down, one by one. And, growing stronger with each victory, he will see his vengeance through to the end. And then, he will settle accounts with all those who stood against him. He will unite the Dark Side and bring peace to the Shadowlands.
But to accomplish all this, Jack of Shadows must find Kolvinia—the Great Key That Was Lost…
"A Night in Lonely October"
Victorian England. Every midnight, the faithful dog Snuff accompanies a mysterious knife-wielding gentleman named Jack. Together, they gather terrifying ingredients for an otherworldly ritual scheduled to take place shortly after the Moon's death. But Snuff and his master are not the only participants in this magical game. Players—human and otherwise—are already gathering throughout the city, carrying their ancient artifacts and familiar companions.
It is the loyal Snuff who must determine the rules of the Game and keep an eye on each Player—the Witch, the Mad Monk, the vengeful Vicar, the Count who sleeps during the day, the Doctor and his Monster. He must also keep the Beasts at bay, monitor the Moon's progress... and always stay ahead of the Great Detective, who clearly knows more than he's letting on.
The original novel, "A Night in Lonely October," is a dark, glittering gem at the intersection of horror, humor, mysticism, and fantasy. The book has its own tradition: fans read it every October, one chapter a day—and even Neil Gaiman was inspired by it when writing his story "It's Just the End of the World Again."
See also:
- All books by the publisher
- All books by the author
- All books in the series Fanzon. The Worlds of Roger Zelazny