Architecture of video game worlds. Level completed!
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Why do video game worlds captivate us for hours? Which design elements can tell us more about the structure of the world than the game’s plot? What do Cyberpunk 2077 and Dragon Age II have in common?
In the book “The Architecture of Video Game Worlds,” the authors examine these questions through the prism of architecture: how it influences game development, why we want to stay longer in some worlds and leave others as soon as possible. The first thing you see when you launch a game is the surrounding space. To build it correctly, you need to be observant, understand human life, and have a broad outlook, because what gives a person convenience and comfort in real life may not work in virtual space. But even in this case, developers always find a way to surprise the player. Architect Maria Vazhenich, co-authored by developer Artemy Kozlov and researcher Ieronim K., will help you understand why architecture is so important for video games. The book will be of interest to those who want to learn more about video games and those who are looking for new tools and techniques when creating their own games. As additional material, the book comes with a digital album with screenshots of games, which can be viewed using the QR codes located at the beginning of each chapter.
In the book “The Architecture of Video Game Worlds,” the authors examine these questions through the prism of architecture: how it influences game development, why we want to stay longer in some worlds and leave others as soon as possible. The first thing you see when you launch a game is the surrounding space. To build it correctly, you need to be observant, understand human life, and have a broad outlook, because what gives a person convenience and comfort in real life may not work in virtual space. But even in this case, developers always find a way to surprise the player. Architect Maria Vazhenich, co-authored by developer Artemy Kozlov and researcher Ieronim K., will help you understand why architecture is so important for video games. The book will be of interest to those who want to learn more about video games and those who are looking for new tools and techniques when creating their own games. As additional material, the book comes with a digital album with screenshots of games, which can be viewed using the QR codes located at the beginning of each chapter.
See also:
- All books by the publisher
- All books by the author
- All books in the series Video Games: Deep Dive