Introduction to Game System Design: A Step-by-Step Guide to Creating Balanced Games
29.99 €
Out of stock
A dream game starts with thoughtful design!
Games are getting more complex and players' expectations are getting higher, so developers can't do without game system design. System designers lay down the basic rules of the game and its balance, set the values of character attributes and weapons, the principles of how artificial intelligence will work and how the player will interact with the game. Dax Gazeaway, an experienced game designer who has been involved in the development of major AAA games based on the Star Wars and Marvel universes, understands how important system design is to the success of a project. This book will be a great starting point on your way to creating the game of your dreams. With it, you will: - Learn the basics of game system design and related disciplines; - Learn to work with popular system design tools; - Learn how to design game systems from scratch; - Understand how to create game object attributes and their numerical expressions; - Understand how to evaluate and adjust game balance; - Master game system testing; - Learn how to work with player psychology to create the game experience you want.
Games are getting more complex and players' expectations are getting higher, so developers can't do without game system design. System designers lay down the basic rules of the game and its balance, set the values of character attributes and weapons, the principles of how artificial intelligence will work and how the player will interact with the game. Dax Gazeaway, an experienced game designer who has been involved in the development of major AAA games based on the Star Wars and Marvel universes, understands how important system design is to the success of a project. This book will be a great starting point on your way to creating the game of your dreams. With it, you will: - Learn the basics of game system design and related disciplines; - Learn to work with popular system design tools; - Learn how to design game systems from scratch; - Understand how to create game object attributes and their numerical expressions; - Understand how to evaluate and adjust game balance; - Master game system testing; - Learn how to work with player psychology to create the game experience you want.
See also:
- All books by the publisher
- All books by the author
- All books in the series The world's best-selling computer book. Game Design
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