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Self-study tutorial on the Blender 3D graphic editor. Modeling and design

19.99 €
Out of stock
Self-study tutorial on the Blender 3D graphic editor. Modeling and design
19.99 €
This book is intended for beginners in modeling and design. It opens the way to the profession through independent study of the most modern graphic editor Blender 3D and its integration with the program Sweet Home 3D. The book includes theoretical and practical materials on three-dimensional modeling, the basics of physics and animation in 3D-space, the development of spatial thinking, career guidance and the creation of their own design projects. This self-teaching tutorial will help you master 3D modeling and animation, understand the principles of modeling with basic primitives. You'll learn how to use modifiers and Bézier curves, apply textures, make UV unwraps, create nodes and shaders, implement HDRI maps, apply physics of solids, liquids and fabrics, and optimize visualization in various render engines. Learn at home!
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